The latter is still a small part of the gameplay but is noticeable more complex than in 1602 A.D., now the player has a few formation and behaviour orders to his disposal and the 14 military units gain experience. These problems can be resolved with trading or military action. This also results in the need of expansion which may be against the interests of the up to three AI opponents or one of the nine neutral factions. With preceding time there demands grow which force the player to expand and build more respectively more effective buildings.Īs the game knows 46 resources it is unlikely that the player finds all on one island. There he needs to ensure a logical arrangement to reach short production cycles and the population's satisfaction. The first important part is the constructing of several buildings which are used for different means, e.g. 1503 A.D.: The New World is, like its predecessor, a 2D-strategy game where the player colonizes a new world.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |